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REPTILE
OVERVIEW
MOVE LIST
COMBOS
STRATEGY
KAMEOS
GAMEPLAY
Reptile Render

OVERVIEW

Reptile Portrait
REPTILE
Type: Footsie
Health: 700
OFFENSE
DEFENSE
DAMAGE
MOBILITY
RANGE
ZONING
1
2
3
4
5
More Details

MOVE LIST

Basic Attacks
Kold-Blooded Blow 1,1 High, Mid
A high into mid attack that is 0 on block and is used at close-range to punish unsafe moves.
Killer Kick 1,1,4 High, Mid, Mid
A high into mid attack that can be cancelled into (Air) Falling Fangs.
Devastating Blow B+2 Overhead
An overhead attack that is unsafe at -13 on block and is used at close-range for mix-ups. It can be charged by holding 2 and cancelled into Special Moves while charging. It becomes safer the longer it's charged.
Raking Blow F+2,1 Mid, Mid
A 12 frame mid attack that is used at close-range and can be hit confirmed into a combo.
Bloody Trail B+3,1 Low, Mid
A low into mid attack that has very good range and can be hit confirmed into a combo.
Die-ving For It B+4 Low
A quick low attack that has very good range.
Special Moves
Acid Spit DF1 High
A high attack with very good range. By holding 1, it fires a high projectile across the screen. When enhanced, it becomes an unbreakable mid attack. It can be thrown out occasionally from mid-range to stop approaches.
Dash Attack BF2 Mid
A fast advancing mid attack that travels across the screen. When enhanced, it's followed up with an overhead attack that is safe on block. It can be difficult to punish on whiff due to its fast recovery. It can also be used to punish unsafe moves from a distance or thrown out occasionally as a surprise attack.
Force Ball DF3 Mid
A slow mid projectile that travels across the screen and launches for a combo. Its speed can be altered by inputting B or F. When enhanced, it lasts for a longer duration.
Death Roll BF4 Low
An advancing low attack. When enhanced, it grants armor and becomes unbreakable.
Invisibility DU4
Grants invisibility for a duration. When enhanced, Reptile becomes invisible earlier after use. It can be set up during or at the end of combos, strengthening Reptile's offense.
(Air) Falling Fangs DB4 Overhead
An aerial overhead attack. When enhanced, it grants armor and becomes unbreakable. It can be cancelled by holding D, which grants invisibility at the cost of 1 bar of Super Meter. Enhanced (Air) Falling Fangs is one of Reptile's best moves for setting up his offense.

COMBOS

STRATEGY

KAMEOS

Khameleon
Janet Cage
Scorpion
Sub-Zero

GAMEPLAY